Тема состязания 2016 года – «Виртуальная эпоха». Главной задачей конкурса является исследование взаимосвязи компьютерного моделирования и реального проектирования. Проекты участников, независимо от их масштаба и места предполагаемой реализации, должны раскрывать тему конкурса, демонстрировать влияние виртуального мира на процесс физического воплощения архитектурного объекта. Основной вопрос, на который конкурсантам необходимо найти ответ: какие проблемы можно решить при помощи компьютерных технологий.
This design competition is an exploration into the relationship between a physical architectural design, the virtual world, and a tangible site. Investigate the influence of the virtual world blending with physical architecture. A virtual world, built on the framework of the internet, computers, and mobile technology, exchanges information globally. This creates new ways of interacting with the built world. As the virtual and physical worlds become increasingly interconnected, how does this relationship influence physical architecture and its context?
As the virtual world continues to grow at an exponential rate, are we entering a virtual epoch? Investigate the phenomenon of a virtual epoch and its relation to physical architecture. Address issues such as, user interaction, building function, digital programmatic uses, construction techniques, socio-economics and environmental contextualism. With inherent challenges in every physical site, explore possible solutions created by the virtual link.
How does this process help solve some of the increasingly complex issues in our world today?
How are the users and site influenced by the virtual epoch?